Time is the real currency in any grind, so the method with the highest gold per run is rarely the best choice. This calculator ranks every farming route by gold per hour, scales for your gear, and projects how much you will actually earn in the time you have.
How it works
Each method is normalised to an hourly rate and a projected session total:
effMins = minutesPerRun / gearMultiplier
goldPerHour = goldPerRun / (effMins / 60)
runsInTime = floor(availableMinutes / effMins)
projected = runsInTime × goldPerRun
Methods are sorted by goldPerHour, and only whole runs that fit inside your
available time count toward the projected total, since a half-finished run usually
yields nothing.
Example
A dungeon giving 1200 gold in 18 minutes is 4000 gold/hour, beating a world boss giving 3000 gold in 55 minutes at about 3270 gold/hour. Over a two-hour session the dungeon nets roughly 8000 gold versus the boss’s 6000, despite the boss paying more per run.
Tips
Fold loot value into gold per run: estimate the average sale value of drops per run and add it before comparing. A boss that drops valuable gear can leap up the ranking once its loot is counted, not just its raw gold.