The Time-to-Max-Level Calculator turns your current progress, play schedule, and farming method into a concrete forecast: total hours, total days, and a level-by-level timeline to the cap. It makes the grind plannable instead of open-ended.
How it works
The XP to advance from a level grows with the level itself:
xpForLevelUp(L) = base x L^exp
xpNeeded = sum of xpForLevelUp(L) from current to target, minus XP already earned
Your daily XP is simply hours per day multiplied by the XP-per-hour of your chosen method. Total days is the XP needed divided by daily XP, and the schedule walks forward day by day, applying each day’s XP and levelling up whenever the accumulated XP clears the next requirement.
Tips and example
If you are level 60 heading to 80, playing two hours a day on public events, the calculator might show three weeks of casual play — but switching to a boosted farm could compress that to a handful of days. The day-by-day table shows exactly when each level lands, so you can see the steep climb near the cap and decide whether the faster method is worth your time.