Loyalty Program Terms & Rules Builder

Define your loyalty program structure, earning rules, and redemption terms

Create loyalty program documentation with program name, points earning rate, membership tiers, redemption catalog, expiry rules, and standard participation terms. Exports clean Markdown ready to publish as your program's terms and conditions.

How should I set the points earning rate?

Pick a rate that is easy to understand and sustainable. One point per unit of currency spent is the clearest, but the redemption value matters more than the number: if 100 points buys a free coffee on roughly 100 currency of spend, your reward is about a 1% rebate. Model the redemption cost as a percentage of revenue before committing.

Turn a rewards idea into publishable program terms

A loyalty program is a promise with money attached: every point you issue is a reward you owe later. Running one without clear written rules invites disputes, surprise liabilities, and customers who feel cheated when a reward changes. This builder turns your program design — earning rate, tiers, redemption catalog, and expiry — into a clean, consistent terms-and-conditions document you can publish and stand behind.

How it works

You define the economics and the tool assembles them into standard program terms:

Earning   — X points per unit of currency spent
Tiers     — status levels with point thresholds and perks
Redemption — point cost mapped to each reward
Expiry    — points lapse after N months of inactivity (or never)
General   — eligibility, non-transferability, change & wind-down rights

The earning rate, tier thresholds, and redemption costs together define your effective rebate: if a customer earns 100 points on 100 of spend and redeems 100 points for a reward that costs you 1, you are running roughly a 1% loyalty discount. The tool writes the rules; you control the numbers, so model the redemption cost as a share of revenue before you publish.

Tips and example

Keep the point name and earning rate dead simple — one point per unit spent is the easiest mental model. Use two or three tiers with thresholds a regular customer can actually reach, and attach perks that feel generous but cost little, like early access or a birthday treat. Expire points on inactivity rather than a fixed date to stay member-friendly and reduce liability. Always keep the clauses that let you adjust the program with notice and wind it down with a redemption window: those are what protect you when the economics need to change.