Minecraft loot is pure independent probability with no pity timer, so a rare drop can stay stubbornly absent long past its average. This calculator uses exact binomial math to tell you the real chance of at least one drop over your attempts, the expected number, and how many attempts you actually need to be confident.
How it works
Each attempt either drops the item with probability p or misses with 1 − p.
Over n independent attempts:
at-least-once = 1 − (1 − p)ⁿ
expected drops = n × p
attempts for confidence c = ceil( ln(1 − c) / ln(1 − p) )
The confidence formula inverts the at-least-once equation: it finds the smallest
n whose at-least-once probability reaches your target c, such as 0.90 for 90
percent.
Tips and example
A trident drops from a drowned about 8.5 percent of the time (with the trident
held). Over 20 kills the at-least-once chance is 1 − 0.915²⁰, about 83 percent,
with an expected 1.7 tridents. To be 90 percent sure of one you need roughly 26
kills, and 99 percent confidence demands about 52. Because there is no pity timer,
always plan for the unlucky tail, not just the average.