Old School RuneScape Crafting Material Cost Calculator

Plan Old School RuneScape crafting costs before you spend your resources.

Add the materials for any Old School RuneScape craft with their GP prices and quantities, set how many items you want to make, and get total cost, cost per item, profit versus sell price, and GP per XP.

How is the cost per item calculated?

For each material the per-item cost is price times quantity. Summing every material gives the cost to craft one finished item. Multiplying by your batch size gives the total cost.

The Old School RuneScape Crafting Material Cost Calculator lets you price a craft before committing your bank. Add each material with its Grand Exchange price and quantity, choose a batch size, and the tool returns cost per item, total cost, profit versus the finished item’s sell price, and GP per XP for the method.

How it works

Cost is a simple weighted sum. For each material row:

materialCost = price * quantityPerItem
costPerItem  = sum of all materialCost rows
totalCost    = costPerItem * batchSize

If you supply a sell price and XP per craft, the tool also computes:

profitPerItem = sellPrice - costPerItem
totalProfit   = profitPerItem * batchSize
gpPerXp       = profitPerItem / xpPerCraft   (negative = training cost)

Tips

  • Account for the 1% Grand Exchange sell tax by trimming the sell price you enter by roughly 1% — this keeps profit estimates realistic.
  • For multi-step recipes (e.g. cut gems then craft jewellery), price the intermediate first and feed its cost in as a material in the next stage.
  • A negative GP-per-XP simply means the method costs money to train; compare those figures across methods to find the cheapest XP for your budget.