A tiebreak’s serving rotation trips up casual players and even umpires under pressure. This interactive tracker keeps the score, applies the 1-2-2-2 serving pattern automatically, signals when to change ends, and declares the winner at seven points by a two-point margin — or ten for a match tiebreak.
How it works
Let the first server be player A. The serving rule by total points played n (zero-based point about to be played) is:
point 1 (n = 0) → A serves
points 2–3 (n = 1,2) → B serves
points 4–5 (n = 3,4) → A serves
points 6–7 (n = 5,6) → B serves
…alternating every 2 points thereafter
A compact formula gives the current server: serve flips every two points after the first, so the server is A when floor((n + 1) / 2) is even and B when it is odd. The tiebreak ends when a player reaches the target (7, or 10 for a match tiebreak) with at least a two-point lead. Ends change every six total points.
Example and tips
From 0-0 with A to serve, A serves point 1; B then serves points 2 and 3; A serves points 4 and 5; and so on. At 6-6 nobody has won yet — play must continue until someone leads by two, so 8-6 or 9-7 are valid finishes. Remember that the player who received the first tiebreak point serves the opening game of the next set, which is the most commonly forgotten rule and the one this tracker makes obvious by showing the first server.