Comparing two weapons or gear sets by tooltip DPS alone is misleading once attack power, crit, and buffs enter the picture. This calculator applies the real World of Warcraft melee formula so you can see the effective DPS each setup actually produces.
How it works
Average swing damage starts from the weapon’s range, then attack power adds a speed-scaled bonus. Crit and hit chance adjust the average, and buffs apply last:
avg weapon = (min damage + max damage) / 2
ap bonus = (attack power / 14) × weapon speed
avg hit = avg weapon + ap bonus
crit factor = 1 + crit chance × (crit multiplier − 1)
raw dps = (avg hit / weapon speed) × hit chance × crit factor
buffed dps = raw dps × (1 + buff%)
The (attack power / 14) × weapon speed term is the canonical WoW melee bonus,
which is why slower weapons gain more flat damage per point of attack power.
Example and tips
A slow two-handed weapon with high attack power often beats a fast weapon of equal tooltip DPS once the formula is applied, because the AP bonus is larger per swing. Use the raw-versus-buffed breakdown to separate your gear’s contribution from temporary buffs, and re-run the numbers for each candidate weapon to find the genuine upgrade rather than the one with the bigger tooltip number.