Genshin Impact damage is a chain of multipliers, not a single number. This calculator applies the game’s real outgoing-damage formula — talent base, total damage bonus, defense reduction, resistance, and a crit-weighted average — then divides by your attack interval to give a comparable DPS figure.
How it works
The per-hit and DPS calculation follows the in-game order of operations:
nonCrit = baseDmg × abilityMult% × (1 + dmgBonus%)
defMult = (lvl + 100) / ((lvl + 100) + (1 − defReduction) × (enemyLvl + 100))
resMult = res ≥ 0.75 ? 1 / (4·res + 1) : res < 0 ? 1 − res/2 : 1 − res
avgHit = nonCrit × defMult × resMult × (1 + min(crit,1) × critDmg)
DPS = avgHit / hitInterval
Capping CRIT rate at 100 percent and applying the piecewise resistance rule are both true to the game and matter for high-investment builds.
Example and tips
A hit with 400 base damage, a 250 percent ability multiplier, 80 percent damage bonus, 65 percent CRIT rate and 130 percent CRIT damage against an equal-level enemy with 10 percent resistance lands for roughly 1,600 average damage. Lower the enemy resistance with shred effects and you will see the resistance multiplier climb, which is often a bigger gain than stacking more ATK percent.