Pokémon Gold / Currency Farm Rate

Find the most efficient Pokémon currency-farming routes

Compare Pokémon money-farming methods by currency earned per hour. Enter run time, currency per run, and downtime to rank methods by true hourly rate and see how long any savings goal will take.

How is currency per hour calculated?

The tool adds the run time and downtime to get the full cycle length, then divides 60 minutes by that cycle to get runs per hour, and multiplies by the currency per run. This counts the dead time most guides ignore.

Not all Pokémon money-farming routes are equal once you account for the time wasted travelling and resetting between runs. This calculator ranks each method by true currency earned per hour and tells you how long your savings goal will take on the best one.

How it works

Each method has a cycle made of the active run plus its downtime. The hourly rate is the per-run reward scaled by how many full cycles fit in an hour:

cycleMinutes = runMinutes + downtimeMinutes
runsPerHour  = 60 / cycleMinutes
perHour      = currencyPerRun × runsPerHour

Time to reach a savings goal on the best method is simply the goal divided by its hourly rate:

hoursToGoal = goalAmount / bestPerHour

Example and tips

A method paying 5000 per run with a 4-minute run and 1-minute reset has a 5-minute cycle, giving 12 runs and 60,000 per hour. A richer 9000-per-run method that needs 8 minutes plus 3 minutes of travel only manages about 49,000 per hour, so the first route is faster despite the smaller prize. Always fold the Amulet Coin or any prize-money boost into the per-run figure before comparing.