Crafting in Pokémon games quietly drains your materials when recipes chain together. This calculator totals the full material and currency cost of a recipe, including intermediate components and batch quantities, so you can see the true price before you commit your resources.
How it works
Each material contributes its quantity times its unit price, and the recipe cost is the sum across all materials, scaled by the batch size:
materialCost = quantityPerCraft × unitPrice
costPerItem = Σ materialCost
batchCost = costPerItem × itemsToCraft
To handle intermediate components, cost the lowest-tier ingredient first, then use that total as the unit price of the component in the next recipe up. This bottom-up chaining gives an accurate fully-loaded cost even for deep crafting trees.
Example and tips
A recipe needing 5 Apricorns at 50 each and 1 rare shard at 800 costs 1050 per item; a batch of 10 costs 10,500. If the shard dominates the total, it is the line worth farming or substituting first. Set the price of anything already in your bag to zero so the result reflects only what you still need to spend.