Knowing whether the cap is days or weeks away helps you plan. This calculator turns your XP rate and daily play time into a realistic forecast of total hours and calendar days to reach max level, with a rested-XP option for the early game.
How it works
The remaining experience is the per-level XP times the levels you have left, and the rested bonus raises your effective rate:
levels remaining = cap − current level
total XP = XP per level × levels remaining
effective rate = XP per hour × (1 + rested bonus)
total hours = total XP / effective rate
days = ceil(total hours / hours per day)
The rested bonus is applied to the rate because rested XP effectively multiplies the experience each activity grants.
Example and tips
To go from level 50 to 60 needing 1,000,000 XP per level at 250,000 XP/hour, you need 40 hours; at 3 hours a day that is 14 days. A 50% rested bonus on the early levels cuts that meaningfully. Measure your true XP per hour over a real session rather than guessing, and discount it for downtime — your wall-clock total will almost always exceed the pure-XP estimate.