Elden Ring upgrades and enchants can swallow runes fast when the success chance is low. This calculator turns a success percentage and a per-attempt cost into the numbers that actually matter: expected attempts, expected total rune cost, and your odds within a fixed budget.
How it works
Each attempt is independent, so the math is the geometric distribution:
expected attempts = 1 / successChance
expected rune cost = expected attempts × cost per attempt
chance within N = 1 − (1 − successChance)^N
attempts for C% = ln(1 − C) / ln(1 − successChance)
If the item is consumed on every attempt, the cost per attempt is the full replacement cost, so the expected total cost climbs steeply as the success chance falls.
Example and tips
At a 65 percent success chance costing 4,000 runes per attempt, expect about 1.5 attempts and roughly 6,000 runes on average to succeed. Set an attempt budget you are comfortable with — the confidence row shows that even a low success chance becomes near-certain after enough attempts, but the rune cost of getting there can be the real limiter.